This project was created as a part of a software engineering course. For this project, we learned about and practice Agile development, CI/CD,
This game was developed over the course of approximately 2 months. It is built in Unity and C#. I used object orienting programming concepts to build a game controller, a player controller, and multiple event tracking controllers. Because there were a lot of interactive elements and mini-games within the main game, it was vital to design a good system for handling and synchronizing game progression.
Because I was building the game for someone else, it had a set delivery date. I acted as both the lead developer and the project manager. I crafted a progress timeline for this project, and managed communication with all of the other outside input I would require for specific elements of the game.
Use arrow keys to walk, spacebar for interaction & dialog. Hold spacebar to accelerate dialog text. The game resolution is fixed, so you may need to zoom out for smaller monitor sizes
